weatherless...................78.27265% offense.......................41.58240% balance.......................33.70181% hyperoffense..................15.80629% sand..........................12.20630% sun........................... 6.19593% semistall..................... 4.97786% voltturn...................... 4.94470% stall......................... 3.93164% dragmag....................... 3.16310% rain.......................... 2.40067% sandoffense................... 2.02482% hail.......................... 1.72880% sunoffense.................... 1.33951% monotype...................... 1.24815% trickroom..................... 1.14863% multiweather.................. 0.80435% choice........................ 0.38342% tailwind...................... 0.32294% monobug....................... 0.18658% monofire...................... 0.17848% monosteel..................... 0.16259% monodragon.................... 0.15169% monopoison.................... 0.12403% monoghost..................... 0.12096% sandstall..................... 0.11734% tricksand..................... 0.11734% monoflying.................... 0.11626% monoice....................... 0.11259% monofighting.................. 0.10092% monograss..................... 0.09590% monopsychic................... 0.08940% monorock...................... 0.08510% monodark...................... 0.07570% monoground.................... 0.06886% mononormal.................... 0.06124% sunstall...................... 0.05861% rainoffense................... 0.03570% hailoffense................... 0.01095% Stalliness (mean: -0.131) |# -2.0|# |### -1.5|############ |############## -1.0|############ |######################## -0.5|############################## |######################### 0.0|#################### |############################ +0.5|############### |################# +1.0|######### |#### +1.5|### |#### +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%