weatherless...................82.98508% balance.......................39.44789% offense.......................29.35763% hyperoffense..................16.38417% sand..........................11.41855% stall......................... 7.83329% voltturn...................... 7.74370% semistall..................... 6.97702% dragmag....................... 4.46343% sandoffense................... 2.59688% trickroom..................... 2.49021% rain.......................... 2.12813% sun........................... 1.84590% hail.......................... 1.71331% sunoffense.................... 0.46231% sandstall..................... 0.28952% tricksand..................... 0.28917% choice........................ 0.12627% sunstall...................... 0.10335% multiweather.................. 0.09097% rainoffense................... 0.00807% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.061) | -2.0|# |### -1.5|############### |########## -1.0|######### |############## -0.5|################ |################### 0.0|################# |############################## +0.5|################# |################# +1.0|########## |####### +1.5|### |####### +2.0|# |## +2.5|## | +3.0|# more negative = more offensive, more positive = more stall one # = 0.49%