weatherless...................78.29124% balance.......................37.67297% offense.......................36.17101% sand..........................13.26972% hyperoffense..................13.06984% semistall..................... 7.13119% sun........................... 6.81504% stall......................... 5.95499% voltturn...................... 5.10263% rain.......................... 2.52921% monotype...................... 1.64034% multiweather.................. 1.40010% sandoffense................... 1.05704% sunoffense.................... 0.83410% dragmag....................... 0.64768% choice........................ 0.64095% hail.......................... 0.56215% trickroom..................... 0.44011% monobug....................... 0.23255% sandstall..................... 0.23063% monowater..................... 0.21045% monopsychic................... 0.18162% tailwind...................... 0.16913% mononormal.................... 0.16048% monoflying.................... 0.14126% monosteel..................... 0.12204% monoghost..................... 0.09225% monofairy..................... 0.08841% monoelectric.................. 0.08456% monodark...................... 0.07784% monorock...................... 0.07111% monopoison.................... 0.06150% rainstall..................... 0.06150% sunstall...................... 0.05958% monoground.................... 0.04805% monofire...................... 0.04420% monograss..................... 0.03940% rainoffense................... 0.03652% monodragon.................... 0.02979% monofighting.................. 0.02691% monoice....................... 0.02306% allweather.................... 0.01826% gravity....................... 0.01538% trickrain..................... 0.00961% tricksand..................... 0.00769% hailoffense................... 0.00673% hailstall..................... 0.00673% trickhail..................... 0.00577% Stalliness (mean: 0.031) -2.0|### |#### -1.5|####### |########### -1.0|############### |#################### -0.5|##################### |######################### 0.0|############################# |############################## +0.5|###################### |#################### +1.0|########## |####### +1.5|####### |#### +2.0|### |# +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%