weatherless...................61.44209% balance.......................48.67042% offense.......................38.92866% sun...........................15.92943% rain..........................11.19279% sand.......................... 8.48888% trickroom..................... 6.55203% tailwind...................... 4.71107% hail.......................... 4.69189% hyperoffense.................. 4.39785% semistall..................... 4.18691% stall......................... 3.81616% voltturn...................... 3.74585% monotype...................... 3.47098% multiweather.................. 1.68755% monofire...................... 1.38711% batonpass..................... 0.95883% tricksun...................... 0.79264% tricksand..................... 0.76707% sunoffense.................... 0.53695% sandstall..................... 0.41549% trickhail..................... 0.38993% monopsychic................... 0.31322% monobug....................... 0.30043% monosteel..................... 0.26847% mononormal.................... 0.26208% monowater..................... 0.25569% rainstall..................... 0.21734% monoice....................... 0.17898% monoelectric.................. 0.17898% trickrain..................... 0.16620% rainoffense................... 0.11506% choice........................ 0.10867% monodragon.................... 0.10228% sandoffense................... 0.08949% monorock...................... 0.08949% hailoffense................... 0.07671% monograss..................... 0.07031% monopoison.................... 0.07031% dragmag....................... 0.07031% monodark...................... 0.07031% sunstall...................... 0.06392% monoflying.................... 0.05753% monoghost..................... 0.03196% monofighting.................. 0.02557% monofairy..................... 0.02557% monoground.................... 0.01918% gravity....................... 0.01278% Stalliness (mean: 0.102) -1.5|# |### -1.0|###### |########## -0.5|############## |################## 0.0|########################## |############################## +0.5|############### |############ +1.0|### |### +1.5|## |# +2.0| |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.67%