weatherless...................59.03794% balance.......................53.63076% offense.......................35.06805% sun...........................16.54203% rain..........................11.92970% sand.......................... 9.30152% trickroom..................... 7.42578% tailwind...................... 6.19049% hail.......................... 5.05220% voltturn...................... 4.51400% semistall..................... 4.46933% stall......................... 4.13908% monotype...................... 3.16223% hyperoffense.................. 2.69278% monofire...................... 1.86313% multiweather.................. 1.78973% tricksand..................... 1.12472% tricksun...................... 1.08708% batonpass..................... 0.67833% trickhail..................... 0.42735% monosteel..................... 0.25213% monobug....................... 0.24379% sunoffense.................... 0.22058% monoice....................... 0.20680% monopsychic................... 0.19570% monowater..................... 0.18305% trickrain..................... 0.15916% sandstall..................... 0.15525% choice........................ 0.13637% rainstall..................... 0.12609% monodragon.................... 0.11752% rainoffense................... 0.10535% mononormal.................... 0.08282% sunstall...................... 0.06766% monorock...................... 0.05304% monoelectric.................. 0.03438% monodark...................... 0.03278% monoflying.................... 0.03165% monopoison.................... 0.02646% dragmag....................... 0.02479% monoghost..................... 0.02253% monofairy..................... 0.01759% sandoffense................... 0.01712% monoground.................... 0.01038% monograss..................... 0.00917% hailoffense................... 0.00589% gravity....................... 0.00189% monofighting.................. 0.00055% Stalliness (mean: 0.176) -1.5|# |# -1.0|### |####### -0.5|########### |################ 0.0|########################## |############################## +0.5|############## |########### +1.0|### |### +1.5|## | +2.0| |# +2.5|### | more negative = more offensive, more positive = more stall one # = 0.76%