balance.......................61.24623% weatherless...................55.52817% offense.......................33.90401% rain..........................23.86671% tailwind......................12.17880% sand.......................... 9.61453% sun........................... 9.45029% voltturn...................... 9.05137% trickroom..................... 7.72248% semistall..................... 4.25317% tricksand..................... 2.95471% hail.......................... 2.56425% multiweather.................. 1.02394% trickhail..................... 0.94381% tricksun...................... 0.51858% hyperoffense.................. 0.44331% monotype...................... 0.39814% batonpass..................... 0.35648% choice........................ 0.20352% stall......................... 0.15329% monowater..................... 0.11684% monoelectric.................. 0.08510% monoice....................... 0.06868% monorock...................... 0.06724% monofire...................... 0.03665% sunstall...................... 0.03598% rainoffense................... 0.02474% sandstall..................... 0.01591% monoghost..................... 0.01124% monosteel..................... 0.01050% monobug....................... 0.01012% trickrain..................... 0.00625% monodragon.................... 0.00128% sunoffense.................... 0.00123% rainstall..................... 0.00077% monopsychic................... 0.00060% mononormal.................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% sandoffense................... 0.00000% dragmag....................... 0.00000% monofighting.................. 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.188) -1.5| | -1.0|# |# -0.5|## |################## 0.0|############################## |########################### +0.5|############## |########### +1.0|# |#### +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.91%