weatherless...................76.14756% offense.......................46.28394% balance.......................29.96103% hyperoffense..................11.39117% voltturn......................10.63379% sand.......................... 9.28871% sun........................... 6.84944% stall......................... 6.51191% rain.......................... 6.50688% semistall..................... 5.85195% hail.......................... 2.46479% monotype...................... 2.34869% trickroom..................... 2.21425% multiweather.................. 1.19124% sandstall..................... 0.71244% sandoffense................... 0.50899% choice........................ 0.43027% dragmag....................... 0.37348% sunoffense.................... 0.36700% rainoffense................... 0.27498% monobug....................... 0.26636% monowater..................... 0.24155% hailoffense................... 0.23868% mononormal.................... 0.23041% monofire...................... 0.17937% monopoison.................... 0.15960% tailwind...................... 0.15600% monosteel..................... 0.14917% monoelectric.................. 0.14019% monodark...................... 0.13084% monofighting.................. 0.11682% rainstall..................... 0.11646% monoghost..................... 0.11359% monopsychic................... 0.11107% monoground.................... 0.10209% monorock...................... 0.10173% monoflying.................... 0.09490% sunstall...................... 0.08699% monofairy..................... 0.08196% monodragon.................... 0.08016% monoice....................... 0.07764% tricksun...................... 0.06075% monograss..................... 0.05428% tricksand..................... 0.04170% trickhail..................... 0.04026% trickrain..................... 0.03235% allweather.................... 0.01905% trapper....................... 0.01114% hailstall..................... 0.00971% gravity....................... 0.00324% fear.......................... 0.00072% swagplay...................... 0.00072% Stalliness (mean: -0.007) -2.0|# |###### -1.0|################## |############################## 0.0|############################## |################## +1.0|######### |##### +2.0|## |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.80%