weatherless...................79.14659% offense.......................39.59378% balance.......................24.87109% stall.........................15.62416% sand..........................12.27249% voltturn......................11.22431% semistall.....................10.20606% hyperoffense.................. 9.70492% rain.......................... 5.32969% sun........................... 3.35719% sandstall..................... 3.34803% multiweather.................. 1.22654% hail.......................... 1.14535% trickroom..................... 1.08468% sandoffense................... 0.96917% choice........................ 0.42389% dragmag....................... 0.26288% tailwind...................... 0.24466% rainoffense................... 0.15920% trickhail..................... 0.15711% monotype...................... 0.10708% sunoffense.................... 0.07976% sunstall...................... 0.04303% gravity....................... 0.03991% hailoffense................... 0.03893% tricksun...................... 0.03692% monobug....................... 0.02096% monofire...................... 0.01936% monowater..................... 0.01754% monopoison.................... 0.01438% monoelectric.................. 0.01197% trickrain..................... 0.00920% rainstall..................... 0.00909% tricksand..................... 0.00833% allweather.................... 0.00825% mononormal.................... 0.00786% monofairy..................... 0.00308% monosteel..................... 0.00299% monofighting.................. 0.00263% monodark...................... 0.00176% monoice....................... 0.00153% monoground.................... 0.00119% hailstall..................... 0.00099% swagplay...................... 0.00090% monograss..................... 0.00053% monopsychic................... 0.00040% monorock...................... 0.00037% monoghost..................... 0.00030% monoflying.................... 0.00023% monodragon.................... 0.00003% trapper....................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.318) -2.0| |####### -1.0|########### |############################## 0.0|########################### |################ +1.0|########## |############ +2.0|####### |###### +3.0|#### |# more negative = more offensive, more positive = more stall one # = 0.76%