weatherless...................91.02743% offense.......................46.73548% balance.......................30.77371% hyperoffense..................15.15107% monotype...................... 9.38021% batonpass..................... 6.22074% rain.......................... 4.35726% sun........................... 4.17342% semistall..................... 4.11062% stall......................... 3.22912% voltturn...................... 2.93453% monopsychic................... 2.43098% mononormal.................... 1.75615% multiweather.................. 1.37592% monobug....................... 1.30170% monoghost..................... 1.24803% dragmag....................... 1.13156% sand.......................... 1.00139% monodragon.................... 0.98084% hail.......................... 0.86323% choice........................ 0.79358% monoflying.................... 0.78444% monoelectric.................. 0.77417% trapper....................... 0.59604% monoground.................... 0.48300% monosteel..................... 0.44189% monofire...................... 0.42362% rainoffense................... 0.35169% monowater..................... 0.34826% monorock...................... 0.33113% monodark...................... 0.29231% sunoffense.................... 0.28774% monopoison.................... 0.25006% sandoffense................... 0.14501% trickroom..................... 0.12103% monograss..................... 0.10391% monofairy..................... 0.09706% monofighting.................. 0.08678% monoice....................... 0.04796% tailwind...................... 0.03996% sunstall...................... 0.03311% sandstall..................... 0.02512% hailstall..................... 0.02284% hailoffense................... 0.01256% gravity....................... 0.00685% fear.......................... 0.00685% trickrain..................... 0.00685% rainstall..................... 0.00685% allweather.................... 0.00228% tricksun...................... 0.00114% Stalliness (mean: -0.200) -3.0|# |# -2.0|### |####### -1.0|################# |############################# 0.0|############################## |################# +1.0|####### |### +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.85%