weatherless...................94.04970% offense.......................42.96502% balance.......................35.01895% hyperoffense..................13.75092% monotype...................... 7.13068% batonpass..................... 5.82916% semistall..................... 4.48677% stall......................... 3.77834% sun........................... 2.81142% voltturn...................... 2.78316% rain.......................... 2.63386% monopsychic................... 2.25175% mononormal.................... 1.32945% dragmag....................... 1.19628% monobug....................... 0.94392% monoghost..................... 0.83193% monodragon.................... 0.78147% multiweather.................. 0.75141% sand.......................... 0.70210% monoflying.................... 0.66919% trapper....................... 0.62893% hail.......................... 0.57458% monoelectric.................. 0.52132% choice........................ 0.51113% monoground.................... 0.39806% monosteel..................... 0.39582% rainoffense................... 0.20072% monofire...................... 0.18514% monowater..................... 0.14522% sunoffense.................... 0.13384% monorock...................... 0.12566% monodark...................... 0.11981% monopoison.................... 0.11411% trickroom..................... 0.10739% sandoffense................... 0.06261% monofairy..................... 0.05884% monofighting.................. 0.03591% hailstall..................... 0.02914% monograss..................... 0.02836% tailwind...................... 0.02815% monoice....................... 0.01637% sunstall...................... 0.01519% trickrain..................... 0.01203% sandstall..................... 0.00554% fear.......................... 0.00500% gravity....................... 0.00334% rainstall..................... 0.00307% tricksun...................... 0.00075% hailoffense................... 0.00062% allweather.................... 0.00000% Stalliness (mean: -0.122) -3.0|# | -2.0|## |###### -1.0|############### |########################## 0.0|############################## |#################### +1.0|######### |#### +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.86%