weatherless...................66.35877% offense.......................54.52115% balance.......................36.29071% rain..........................12.12931% sun...........................11.64317% sand.......................... 8.11862% trickroom..................... 7.72970% hail.......................... 6.66018% hyperoffense.................. 5.12883% multiweather.................. 4.83714% voltturn...................... 4.39961% semistall..................... 2.28488% tricksun...................... 2.09042% monotype...................... 1.89596% stall......................... 1.77443% choice........................ 1.53136% tailwind...................... 0.89937% tricksand..................... 0.41322% sandoffense................... 0.36461% monopoison.................... 0.29169% trickrain..................... 0.29169% monoice....................... 0.29169% batonpass..................... 0.26738% rainoffense................... 0.24307% monodragon.................... 0.24307% monowater..................... 0.21877% sandstall..................... 0.21877% monobug....................... 0.21877% monoghost..................... 0.19446% sunoffense.................... 0.12154% monorock...................... 0.12154% monoelectric.................. 0.12154% monofire...................... 0.09723% monopsychic................... 0.07292% hailoffense................... 0.04861% monograss..................... 0.02431% monofighting.................. 0.02431% Stalliness (mean: -0.078) -1.5|# |### -1.0|######## |############## -0.5|################## |############################## 0.0|######################### |#################### +0.5|############## |####### +1.0|### |## +1.5|# |# +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.67%