weatherless...................69.46722% offense.......................41.14946% balance.......................34.97395% voltturn......................11.81341% sand..........................10.86207% sun........................... 9.97860% hyperoffense.................. 9.46356% rain.......................... 9.43325% semistall..................... 7.35578% stall......................... 7.05725% monotype...................... 2.38445% hail.......................... 1.69337% trickroom..................... 1.51329% multiweather.................. 1.38776% sandoffense................... 0.94211% sandstall..................... 0.89864% choice........................ 0.78064% dragmag....................... 0.72196% sunoffense.................... 0.56030% monoelectric.................. 0.49152% monobug....................... 0.36119% rainoffense................... 0.34670% monowater..................... 0.30713% tricksun...................... 0.30181% sunstall...................... 0.22002% monofire...................... 0.17792% rainstall..................... 0.16249% monofairy..................... 0.15944% monosteel..................... 0.13874% monorock...................... 0.13450% monoice....................... 0.10814% monopoison.................... 0.09663% hailoffense................... 0.09294% monoflying.................... 0.09227% monodragon.................... 0.09184% tailwind...................... 0.08135% monopsychic................... 0.08117% monodark...................... 0.06780% mononormal.................... 0.05546% monograss..................... 0.04585% monoghost..................... 0.04241% trickhail..................... 0.03175% monofighting.................. 0.03117% gravity....................... 0.02619% monoground.................... 0.02617% tricksand..................... 0.01215% trickrain..................... 0.01154% allweather.................... 0.00857% hailstall..................... 0.00846% Stalliness (mean: 0.116) -2.0|# |##### -1.0|################ |############################## 0.0|############################## |######################### +1.0|############## |####### +2.0|### |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.74%