weatherless...................70.97348% offense.......................39.78883% balance.......................33.14809% voltturn......................15.67751% sand..........................11.07936% stall.........................10.03183% rain.......................... 9.29071% sun........................... 8.84276% semistall..................... 8.73570% hyperoffense.................. 8.29554% trickroom..................... 1.65658% multiweather.................. 1.64696% hail.......................... 1.49092% choice........................ 1.44706% monotype...................... 1.36653% sandstall..................... 1.21881% dragmag....................... 0.80992% sandoffense................... 0.48279% tricksun...................... 0.45394% monoelectric.................. 0.40425% sunoffense.................... 0.36276% rainoffense................... 0.33427% monofire...................... 0.28093% monowater..................... 0.17526% rainstall..................... 0.16079% sunstall...................... 0.11893% monobug....................... 0.10611% tailwind...................... 0.08646% monofairy..................... 0.07550% monopsychic................... 0.06590% monosteel..................... 0.06319% monoflying.................... 0.04928% monodark...................... 0.04488% hailoffense................... 0.03779% monopoison.................... 0.03192% monoice....................... 0.02424% trickhail..................... 0.02404% gravity....................... 0.01990% monorock...................... 0.01451% monodragon.................... 0.01288% mononormal.................... 0.01164% monograss..................... 0.01018% tricksand..................... 0.00428% allweather.................... 0.00383% monofighting.................. 0.00212% trickrain..................... 0.00209% hailstall..................... 0.00137% monoghost..................... 0.00077% monoground.................... 0.00022% Stalliness (mean: 0.237) -2.0|# |##### -1.0|############# |############################## 0.0|########################## |###################### +1.0|############### |######## +2.0|### |### +3.0|### more negative = more offensive, more positive = more stall one # = 0.76%