weatherless...................80.90991% offense.......................33.90324% balance.......................25.93333% stall.........................19.00923% voltturn......................17.16301% semistall.....................12.46682% sand.......................... 9.62300% hyperoffense.................. 8.68739% rain.......................... 5.24509% sun........................... 4.34008% sandstall..................... 2.78571% choice........................ 1.68545% multiweather.................. 1.16799% hail.......................... 1.05450% trickroom..................... 0.79703% dragmag....................... 0.75402% monotype...................... 0.34229% rainstall..................... 0.31790% sunoffense.................... 0.20517% rainoffense................... 0.16018% monowater..................... 0.08561% monopsychic................... 0.07827% tricksun...................... 0.06754% tailwind...................... 0.06060% monofire...................... 0.05844% sandoffense................... 0.04779% sunstall...................... 0.02755% monosteel..................... 0.02676% monoflying.................... 0.02459% gravity....................... 0.02248% monobug....................... 0.01942% monoelectric.................. 0.01830% hailoffense................... 0.01700% monofairy..................... 0.01172% monopoison.................... 0.00818% monodark...................... 0.00355% mononormal.................... 0.00239% monoice....................... 0.00211% trickhail..................... 0.00184% monograss..................... 0.00173% monorock...................... 0.00112% tricksand..................... 0.00068% monodragon.................... 0.00052% allweather.................... 0.00032% monofighting.................. 0.00017% hailstall..................... 0.00003% monoghost..................... 0.00001% monoground.................... 0.00001% trickrain..................... 0.00000% Stalliness (mean: 0.554) -2.0|# |###### -1.0|########## |############################## 0.0|################## |############### +1.0|################ |############ +2.0|## |#### +3.0|######## more negative = more offensive, more positive = more stall one # = 0.77%