weatherless...................73.33861% balance.......................38.30649% offense.......................30.95913% voltturn......................17.91196% hyperoffense..................12.97926% sand..........................11.73619% semistall.....................10.26351% stall......................... 7.49161% rain.......................... 7.08990% hail.......................... 6.43699% sun........................... 3.49730% trickroom..................... 2.10836% sandstall..................... 1.64393% multiweather.................. 1.48028% hailoffense................... 1.29226% choice........................ 1.13861% monotype...................... 0.97245% sunoffense.................... 0.65784% rainoffense................... 0.52607% dragmag....................... 0.46215% sandoffense................... 0.37015% monofairy..................... 0.16852% monowater..................... 0.15099% gravity....................... 0.13758% tricksun...................... 0.13678% monoghost..................... 0.12232% monobug....................... 0.08905% monosteel..................... 0.07275% monoelectric.................. 0.06651% monofire...................... 0.05453% monoground.................... 0.05393% monoice....................... 0.04963% monograss..................... 0.03648% monorock...................... 0.03617% tailwind...................... 0.02783% monoflying.................... 0.02646% monodragon.................... 0.02239% monopoison.................... 0.01873% monodark...................... 0.01752% mononormal.................... 0.01676% monopsychic................... 0.01674% rainstall..................... 0.01590% tricksand..................... 0.01571% trapper....................... 0.01110% monofighting.................. 0.01006% trickrain..................... 0.00934% allweather.................... 0.00646% hailstall..................... 0.00469% sunstall...................... 0.00229% Stalliness (mean: 0.157) |## -2.0|#### |##### -1.5|###### |############ -1.0|########### |############# -0.5|###################### |########################### 0.0|############################## |########################### +0.5|########################## |########################## +1.0|############### |############ +1.5|######### |#### +2.0|### |###### +2.5|## |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.37%