weatherless...................75.45127% balance.......................37.67533% offense.......................23.93567% voltturn......................18.87155% hyperoffense..................15.44632% sand..........................13.55976% semistall.....................12.12196% stall.........................10.82072% hail.......................... 6.47061% rain.......................... 3.87477% trickroom..................... 3.19539% sandstall..................... 2.44114% hailoffense................... 2.13238% dragmag....................... 0.90494% sun........................... 0.76296% choice........................ 0.72910% monotype...................... 0.08106% sunoffense.................... 0.07754% gravity....................... 0.07738% multiweather.................. 0.06278% monoice....................... 0.04207% rainoffense................... 0.04122% allweather.................... 0.01882% tricksun...................... 0.01679% tailwind...................... 0.01480% monoground.................... 0.01254% sandoffense................... 0.00931% monofairy..................... 0.00877% monoghost..................... 0.00802% trickrain..................... 0.00434% monowater..................... 0.00399% monosteel..................... 0.00212% monopoison.................... 0.00211% monoelectric.................. 0.00081% monofire...................... 0.00026% monobug....................... 0.00014% monoflying.................... 0.00013% trapper....................... 0.00010% rainstall..................... 0.00007% monodark...................... 0.00004% monopsychic................... 0.00001% mononormal.................... 0.00001% monodragon.................... 0.00001% monograss..................... 0.00001% monofighting.................. 0.00001% monorock...................... 0.00001% sunstall...................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.264) | -2.0|######### |####### -1.5|##### |################ -1.0|######## |######### -0.5|############### |################# 0.0|############################# |################ +0.5|############################## |########################### +1.0|#################### |############## +1.5|########## |##### +2.0|## |######### +2.5|### |## +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.38%