weatherless...................96.71417% offense.......................49.27410% hyperoffense..................24.83012% balance.......................19.43894% monotype...................... 9.20866% semistall..................... 3.77186% stall......................... 2.68498% hail.......................... 1.35979% sand.......................... 1.15452% mononormal.................... 1.13408% monodark...................... 1.05071% monofighting.................. 1.04914% monowater..................... 0.83207% monopoison.................... 0.79590% monodragon.................... 0.78725% monopsychic................... 0.78017% monoground.................... 0.77073% monosteel..................... 0.74556% monoelectric.................. 0.74085% monoflying.................... 0.73849% monoghost..................... 0.72118% monoice....................... 0.72118% monograss..................... 0.71804% monofire...................... 0.71411% rain.......................... 0.58749% monofairy..................... 0.43334% monorock...................... 0.30672% sun........................... 0.27919% monobug....................... 0.21785% sandoffense................... 0.14943% multiweather.................. 0.09202% sunoffense.................... 0.04797% rainoffense................... 0.03224% hailoffense................... 0.01337% batonpass..................... 0.01180% sandstall..................... 0.01101% voltturn...................... 0.00551% rainstall..................... 0.00393% sunstall...................... 0.00157% hailstall..................... 0.00079% Stalliness (mean: -0.425) | -2.0|## |########### -1.0|########################### |############################## 0.0|################## |########### +1.0|#### |### +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.92%