weatherless...................96.56085% offense.......................51.01509% hyperoffense..................24.38346% balance.......................19.67423% monotype...................... 5.12589% semistall..................... 3.22300% stall......................... 1.70421% hail.......................... 1.63481% sand.......................... 1.14009% monopsychic................... 0.78510% mononormal.................... 0.63157% rain.......................... 0.58337% monoground.................... 0.55415% monofighting.................. 0.54180% monowater..................... 0.53588% monograss..................... 0.48517% monoflying.................... 0.42671% monodragon.................... 0.42036% monoghost..................... 0.39317% monodark...................... 0.35447% monopoison.................... 0.29754% monoelectric.................. 0.27865% monosteel..................... 0.27413% monofire...................... 0.25451% monofairy..................... 0.21715% sun........................... 0.19268% monoice....................... 0.17204% sandoffense................... 0.15204% monorock...................... 0.14731% multiweather.................. 0.10880% monobug....................... 0.09910% sunoffense.................... 0.03879% rainoffense................... 0.01575% sandstall..................... 0.00861% batonpass..................... 0.00822% hailoffense................... 0.00681% voltturn...................... 0.00280% rainstall..................... 0.00195% sunstall...................... 0.00043% hailstall..................... 0.00015% Stalliness (mean: -0.450) | -2.0|# |########### -1.0|############################# |############################## 0.0|################### |########## +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.93%