weatherless...................96.38615% offense.......................53.09997% hyperoffense..................26.01094% balance.......................18.79288% monotype...................... 3.66720% hail.......................... 2.35450% monopsychic................... 2.08921% semistall..................... 1.67576% sand.......................... 0.90441% stall......................... 0.42045% rain.......................... 0.38399% monopoison.................... 0.38132% mononormal.................... 0.23564% monofighting.................. 0.21494% monoground.................... 0.17820% multiweather.................. 0.17671% sun........................... 0.14823% monoelectric.................. 0.12956% monodragon.................... 0.12435% sandoffense................... 0.10920% monoflying.................... 0.09651% monowater..................... 0.09469% monodark...................... 0.08218% monoghost..................... 0.07878% monoice....................... 0.07682% monofairy..................... 0.06879% monosteel..................... 0.04722% monobug....................... 0.03412% monograss..................... 0.03114% monofire...................... 0.02542% monorock...................... 0.02182% hailoffense................... 0.00739% sunoffense.................... 0.00346% rainoffense................... 0.00302% sandstall..................... 0.00141% batonpass..................... 0.00079% sunstall...................... 0.00008% voltturn...................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.541) | -2.0|# |######### -1.0|############################## |############################ 0.0|################ |######### +1.0|## |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.04%