weatherless...................95.65882% offense.......................54.99709% hyperoffense..................25.69598% balance.......................17.51783% hail.......................... 3.00486% monotype...................... 2.55485% semistall..................... 1.22721% monopoison.................... 0.94954% sand.......................... 0.80244% monopsychic................... 0.66496% stall......................... 0.56189% rain.......................... 0.40720% monofighting.................. 0.36903% sun........................... 0.16434% mononormal.................... 0.15022% sandoffense................... 0.13625% monoground.................... 0.09893% monoice....................... 0.08329% monoelectric.................. 0.08069% monodragon.................... 0.07973% monowater..................... 0.07717% monoghost..................... 0.05804% monoflying.................... 0.05124% monodark...................... 0.04026% multiweather.................. 0.03766% monobug....................... 0.03508% monofire...................... 0.03366% monorock...................... 0.02683% monosteel..................... 0.02279% monofairy..................... 0.01859% monograss..................... 0.00582% rainoffense................... 0.00186% sunoffense.................... 0.00164% batonpass..................... 0.00063% sunstall...................... 0.00001% sandstall..................... 0.00000% hailoffense................... 0.00000% voltturn...................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.556) | -2.0|# |########## -1.0|######################### |############################## 0.0|############### |######## +1.0|# |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.10%