weatherless...................79.04958% offense.......................47.63537% balance.......................38.96504% monotype...................... 8.41901% sun........................... 8.16769% hyperoffense.................. 7.50514% rain.......................... 6.64839% semistall..................... 4.70642% sand.......................... 3.78113% hail.......................... 3.18711% monoelectric.................. 2.98149% stall......................... 1.18803% monowater..................... 0.85675% multiweather.................. 0.83390% monofire...................... 0.76536% monoice....................... 0.73109% monopsychic................... 0.63971% trickroom..................... 0.57117% mononormal.................... 0.46836% monoflying.................... 0.44551% tailwind...................... 0.36555% monodark...................... 0.31985% monodragon.................... 0.31985% monograss..................... 0.29701% sandoffense................... 0.27416% monobug....................... 0.25131% voltturn...................... 0.22847% sunoffense.................... 0.22847% rainoffense................... 0.21704% monofairy..................... 0.21704% hailoffense................... 0.18277% choice........................ 0.14850% tricksun...................... 0.13708% monorock...................... 0.12566% monopoison.................... 0.11423% monoground.................... 0.11423% hailstall..................... 0.10281% batonpass..................... 0.09139% monofighting.................. 0.09139% sunstall...................... 0.06854% monosteel..................... 0.05712% monoghost..................... 0.03427% sandstall..................... 0.01142% tricksand..................... 0.01142% rainstall..................... 0.01142% Stalliness (mean: -0.060) -2.0|# |# -1.5|## |##### -1.0|########## |############## -0.5|################### |######################## 0.0|############################## |####################### +0.5|################# |######### +1.0|####### |#### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.59%