weatherless...................77.38704% offense.......................47.11008% balance.......................40.47442% sun........................... 9.25538% hyperoffense.................. 7.30630% rain.......................... 7.15351% monotype...................... 5.79151% semistall..................... 4.11372% sand.......................... 3.97451% hail.......................... 3.06085% stall......................... 0.99548% monowater..................... 0.86935% multiweather.................. 0.83128% monoelectric.................. 0.70229% monoice....................... 0.69584% monofire...................... 0.66940% monopsychic................... 0.57950% trickroom..................... 0.53846% monoflying.................... 0.52610% mononormal.................... 0.48985% tailwind...................... 0.43041% monograss..................... 0.30992% sandoffense................... 0.30973% monodragon.................... 0.29719% monodark...................... 0.29549% rainoffense................... 0.25921% sunoffense.................... 0.23251% monobug....................... 0.22019% choice........................ 0.18242% voltturn...................... 0.18186% tricksun...................... 0.17289% monofairy..................... 0.16928% hailoffense................... 0.15205% monorock...................... 0.15030% monoground.................... 0.13924% hailstall..................... 0.11573% monopoison.................... 0.08482% monofighting.................. 0.08075% batonpass..................... 0.07152% monosteel..................... 0.06908% sunstall...................... 0.05357% monoghost..................... 0.02632% sandstall..................... 0.01393% rainstall..................... 0.00721% tricksand..................... 0.00589% Stalliness (mean: -0.061) -2.0|# |# -1.5|## |##### -1.0|######### |############# -0.5|################ |####################### 0.0|############################## |####################### +0.5|################ |######## +1.0|###### |#### +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.63%