weatherless...................62.62028% offense.......................46.47783% balance.......................32.44501% rain..........................19.94230% voltturn......................19.86558% sun...........................18.92917% hyperoffense..................14.36886% semistall..................... 4.79462% multiweather.................. 4.67622% rainoffense................... 2.24055% sunoffense.................... 2.08879% hail.......................... 1.92786% stall......................... 1.91368% sand.......................... 1.38752% monotype...................... 1.31414% choice........................ 0.95059% trickroom..................... 0.33521% tailwind...................... 0.26433% hailoffense................... 0.19762% monowater..................... 0.14259% rainstall..................... 0.13175% monofire...................... 0.13175% mononormal.................... 0.12758% monosteel..................... 0.12007% monodragon.................... 0.11340% monodark...................... 0.10090% monoelectric.................. 0.09339% sandstall..................... 0.08255% monoflying.................... 0.08172% monofighting.................. 0.07338% sunstall...................... 0.07171% monobug....................... 0.07171% monograss..................... 0.06838% sandoffense................... 0.06337% gravity....................... 0.06254% hailstall..................... 0.06087% monopoison.................... 0.05920% monorock...................... 0.05337% monopsychic................... 0.05253% tricksun...................... 0.04503% monoghost..................... 0.04419% monoground.................... 0.03836% monofairy..................... 0.03752% monoice....................... 0.03252% trickrain..................... 0.02418% dragmag....................... 0.01501% allweather.................... 0.01501% trickhail..................... 0.00417% Stalliness (mean: -0.172) -2.0|# |### -1.5|######## |############ -1.0|################# |######################## -0.5|########################## |############################## 0.0|########################## |######################### +0.5|################## |############# +1.0|######## |#### +1.5|### |# +2.0|# | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.45%