weatherless...................61.37092% offense.......................41.34276% balance.......................37.36553% voltturn......................24.22746% rain..........................21.21937% sun...........................19.20498% hyperoffense..................12.76838% semistall..................... 6.00958% multiweather.................. 4.47073% stall......................... 2.51375% rainoffense................... 2.04898% sunoffense.................... 1.79853% hail.......................... 1.43468% sand.......................... 1.34298% monotype...................... 0.90211% choice........................ 0.87314% trickroom..................... 0.25115% tailwind...................... 0.19490% rainstall..................... 0.17713% hailoffense................... 0.16743% monowater..................... 0.15099% monofire...................... 0.10918% sandstall..................... 0.10714% sunstall...................... 0.08740% monosteel..................... 0.07367% mononormal.................... 0.07314% monodark...................... 0.06835% gravity....................... 0.06602% sandoffense................... 0.06216% monoelectric.................. 0.06113% monodragon.................... 0.05782% monorock...................... 0.05474% monofighting.................. 0.05240% monograss..................... 0.03989% monoflying.................... 0.03737% monopoison.................... 0.03014% monoghost..................... 0.02827% monoground.................... 0.02574% monofairy..................... 0.02549% tricksun...................... 0.02176% monopsychic................... 0.01824% monobug....................... 0.01799% monoice....................... 0.01577% trickrain..................... 0.01464% allweather.................... 0.01233% dragmag....................... 0.01098% hailstall..................... 0.00986% trickhail..................... 0.00091% Stalliness (mean: -0.059) -2.0|# |### -1.5|####### |########### -1.0|############## |################### -0.5|######################## |############################## 0.0|########################### |############################# +0.5|####################### |################# +1.0|######### |###### +1.5|### |# +2.0|# | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%