balance.......................56.90805% weatherless...................55.42630% voltturn......................39.43407% sun...........................25.40071% rain..........................21.99273% offense.......................20.07270% semistall.....................10.35956% hyperoffense.................. 7.02645% stall......................... 5.63325% multiweather.................. 4.35581% sand.......................... 1.26740% rainoffense................... 0.72945% sandstall..................... 0.41012% sunoffense.................... 0.40344% hail.......................... 0.27462% rainstall..................... 0.23005% choice........................ 0.16591% sunstall...................... 0.12330% monotype...................... 0.05640% hailoffense................... 0.05094% tailwind...................... 0.02004% monodark...................... 0.01834% dragmag....................... 0.01595% trickroom..................... 0.01569% monosteel..................... 0.01410% monowater..................... 0.01213% monoelectric.................. 0.00610% monoground.................... 0.00364% gravity....................... 0.00362% monograss..................... 0.00201% mononormal.................... 0.00168% monopsychic................... 0.00163% monofire...................... 0.00145% tricksun...................... 0.00101% monoflying.................... 0.00063% monodragon.................... 0.00051% sandoffense................... 0.00035% monorock...................... 0.00029% monoghost..................... 0.00024% monoice....................... 0.00020% trickrain..................... 0.00018% monofighting.................. 0.00016% allweather.................... 0.00012% monopoison.................... 0.00003% hailstall..................... 0.00000% monobug....................... 0.00000% monofairy..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.357) -2.0| |### -1.5|### |### -1.0|### |#### -0.5|###### |########### 0.0|############### |############################## +0.5|######################### |####################### +1.0|############# |###### +1.5|## |## +2.0|# | +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.64%