weatherless...................81.47524% offense.......................53.92797% hyperoffense..................21.56967% balance.......................20.25046% rain.......................... 9.12933% monotype...................... 8.24235% batonpass..................... 6.87781% sun........................... 5.32020% sand.......................... 3.32570% voltturn...................... 2.70751% semistall..................... 2.47327% hail.......................... 2.17875% mononormal.................... 1.89379% choice........................ 1.80533% stall......................... 1.77863% multiweather.................. 1.40962% rainoffense................... 1.33636% monoghost..................... 0.72797% monowater..................... 0.72086% sunoffense.................... 0.68435% monoflying.................... 0.65666% monodark...................... 0.59002% monodragon.................... 0.58414% monopsychic................... 0.57115% monofighting.................. 0.55620% trickroom..................... 0.52925% monoground.................... 0.47437% monofire...................... 0.44864% monofairy..................... 0.44643% monobug....................... 0.41654% monoelectric.................. 0.41630% monosteel..................... 0.39424% sandoffense................... 0.39253% monograss..................... 0.38616% monoice....................... 0.38126% tailwind...................... 0.28202% hailoffense................... 0.26806% monorock...................... 0.26193% monopoison.................... 0.22591% trapper....................... 0.14432% rainstall..................... 0.09458% sunstall...................... 0.09262% sandstall..................... 0.06444% trickrain..................... 0.06028% dragmag....................... 0.04925% tricksun...................... 0.02132% tricksand..................... 0.02034% gravity....................... 0.00760% trickhail..................... 0.00466% allweather.................... 0.00343% hailstall..................... 0.00172% swagplay...................... 0.00147% fear.......................... 0.00074% sandfear...................... 0.00025% Stalliness (mean: -0.431) -3.0| | -2.0|## |######### -1.0|######################## |############################## 0.0|#################### |########## +1.0|#### |# +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.97%