weatherless...................80.46137% offense.......................52.14863% hyperoffense..................21.67206% balance.......................20.86642% rain..........................11.12552% batonpass..................... 6.04680% monotype...................... 5.82695% sun........................... 5.05569% semistall..................... 3.08769% voltturn...................... 3.00647% sand.......................... 2.91957% stall......................... 2.22520% choice........................ 2.08847% rainoffense................... 1.76975% hail.......................... 1.72131% mononormal.................... 1.27668% multiweather.................. 1.26408% trickroom..................... 0.78276% sunoffense.................... 0.66292% monoghost..................... 0.56847% monodark...................... 0.49523% monodragon.................... 0.48446% monowater..................... 0.43242% monoflying.................... 0.42250% monoground.................... 0.41507% monofire...................... 0.40505% tailwind...................... 0.36867% sandoffense................... 0.36608% monopsychic................... 0.35512% monofighting.................. 0.33871% monosteel..................... 0.33773% monobug....................... 0.32747% monoelectric.................. 0.28614% monofairy..................... 0.26402% hailoffense................... 0.25703% monograss..................... 0.24685% monoice....................... 0.24533% rainstall..................... 0.17304% sunstall...................... 0.15755% monorock...................... 0.14297% monopoison.................... 0.14187% trapper....................... 0.13305% trickrain..................... 0.11656% sandstall..................... 0.07825% dragmag....................... 0.03335% tricksand..................... 0.03294% tricksun...................... 0.02680% gravity....................... 0.00621% allweather.................... 0.00419% hailstall..................... 0.00296% swagplay...................... 0.00127% fear.......................... 0.00102% trickhail..................... 0.00032% sandfear...................... 0.00027% Stalliness (mean: -0.394) -3.0| | -2.0|## |########## -1.0|########################## |############################## 0.0|#################### |########### +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.94%