weatherless...................80.52896% offense.......................44.92387% balance.......................23.81588% hyperoffense..................22.55056% rain..........................14.82845% semistall..................... 5.05124% batonpass..................... 4.65261% stall......................... 3.65845% sun........................... 3.24280% rainoffense................... 3.16766% voltturn...................... 3.08212% monotype...................... 2.30181% choice........................ 2.29155% sand.......................... 1.54924% trickroom..................... 1.47217% multiweather.................. 1.02036% hail.......................... 0.88274% rainstall..................... 0.49225% sunoffense.................... 0.46710% trickrain..................... 0.37874% mononormal.................... 0.32143% monoghost..................... 0.29469% monosteel..................... 0.20543% monofire...................... 0.20477% monopsychic................... 0.19869% monodragon.................... 0.19606% monoflying.................... 0.19270% monoground.................... 0.18950% monowater..................... 0.18503% monodark...................... 0.15136% monofighting.................. 0.14866% sandoffense................... 0.14756% tailwind...................... 0.13197% monograss..................... 0.11596% monofairy..................... 0.11161% hailoffense................... 0.10806% tricksand..................... 0.10293% monoice....................... 0.09873% trapper....................... 0.07781% monobug....................... 0.07504% monoelectric.................. 0.07062% monorock...................... 0.06789% sandstall..................... 0.04290% monopoison.................... 0.04081% dragmag....................... 0.02733% tricksun...................... 0.02249% sunstall...................... 0.00845% allweather.................... 0.00319% gravity....................... 0.00170% fear.......................... 0.00110% swagplay...................... 0.00020% sandfear...................... 0.00015% hailstall..................... 0.00012% trickhail..................... 0.00000% Stalliness (mean: -0.281) -3.0| | -2.0|## |########### -1.0|############################## |############################# 0.0|##################### |################# +1.0|######## |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.80%