weatherless...................84.73787% offense.......................36.90213% balance.......................27.32811% hyperoffense..................22.14584% rain..........................13.26939% semistall..................... 7.29396% stall......................... 6.32995% voltturn...................... 3.67392% rainoffense................... 3.04526% batonpass..................... 2.58606% trickroom..................... 2.50395% choice........................ 2.39463% sun........................... 1.63873% trickrain..................... 0.89936% monotype...................... 0.52001% hail.......................... 0.41229% multiweather.................. 0.40117% sand.......................... 0.34630% rainstall..................... 0.26625% sunoffense.................... 0.11854% monopsychic................... 0.10404% mononormal.................... 0.06188% monodragon.................... 0.05713% monoflying.................... 0.05200% tailwind...................... 0.05002% monowater..................... 0.04790% monoghost..................... 0.04591% monosteel..................... 0.04246% monodark...................... 0.03636% monofighting.................. 0.03634% monograss..................... 0.03379% tricksand..................... 0.03211% sandoffense................... 0.03150% sandstall..................... 0.02847% monoground.................... 0.02227% monoelectric.................. 0.02010% hailoffense................... 0.01904% trapper....................... 0.01901% monobug....................... 0.01848% dragmag....................... 0.01745% monoice....................... 0.01559% monofairy..................... 0.01558% monorock...................... 0.01429% monofire...................... 0.01409% sunstall...................... 0.01144% monopoison.................... 0.00668% tricksun...................... 0.00617% allweather.................... 0.00108% fear.......................... 0.00027% gravity....................... 0.00005% swagplay...................... 0.00002% sandfear...................... 0.00001% hailstall..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.125) -3.0| | -2.0|## |########### -1.0|############################## |####################### 0.0|################### |##################### +1.0|######### |###### +2.0|### |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.79%