weatherless...................80.67695% balance.......................45.98928% offense.......................26.67604% semistall.....................16.50214% rain..........................10.05459% stall......................... 8.28131% sun........................... 7.86945% monotype...................... 4.13493% hyperoffense.................. 2.55124% voltturn...................... 2.29791% hail.......................... 1.54284% multiweather.................. 1.49054% sand.......................... 1.38757% rainstall..................... 0.98225% dragmag....................... 0.76488% choice........................ 0.69297% monowater..................... 0.55895% monoghost..................... 0.46252% sandstall..................... 0.43801% monobug....................... 0.39225% monopsychic................... 0.36773% monodragon.................... 0.36119% monosteel..................... 0.33995% monorock...................... 0.33014% monofighting.................. 0.32851% monoelectric.................. 0.28111% monodark...................... 0.27621% mononormal.................... 0.25823% monofire...................... 0.23208% trickroom..................... 0.19285% monofairy..................... 0.18141% monoflying.................... 0.15690% monopoison.................... 0.14873% sunstall...................... 0.14219% monoground.................... 0.13892% monograss..................... 0.13075% hailstall..................... 0.11767% monoice....................... 0.07028% trickrain..................... 0.06047% sunoffense.................... 0.05393% tricksun...................... 0.05393% rainoffense................... 0.05230% trapper....................... 0.03596% tailwind...................... 0.03269% hailoffense................... 0.01471% sandoffense................... 0.00981% allweather.................... 0.00490% trickhail..................... 0.00327% gravity....................... 0.00163% Stalliness (mean: 0.458) -2.0|# |# -1.5|# |## -1.0|##### |######## -0.5|############### |###################### 0.0|############################ |############################## +0.5|############################ |########################### +1.0|################### |##################### +1.5|########### |######## +2.0|##### |### +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.43%