weatherless...................81.14738% balance.......................45.29791% semistall.....................22.03904% offense.......................19.76840% stall.........................11.80436% rain.......................... 8.95354% sun........................... 8.36218% voltturn...................... 2.84491% monotype...................... 1.99962% sand.......................... 1.57835% rainstall..................... 1.48941% dragmag....................... 1.16301% multiweather.................. 1.12346% hail.......................... 1.09817% hyperoffense.................. 1.09029% sandstall..................... 0.75753% monoghost..................... 0.42742% choice........................ 0.33963% monobug....................... 0.29490% sunstall...................... 0.22713% trickroom..................... 0.20677% monodark...................... 0.19017% monorock...................... 0.17575% monowater..................... 0.15912% monodragon.................... 0.14896% monosteel..................... 0.13644% mononormal.................... 0.13345% monofire...................... 0.10854% monopsychic................... 0.09337% hailstall..................... 0.09054% monoelectric.................. 0.08716% tricksun...................... 0.06864% monograss..................... 0.06528% trickrain..................... 0.06271% monofighting.................. 0.06271% monoground.................... 0.06038% monofairy..................... 0.04087% monoflying.................... 0.03686% monopoison.................... 0.03065% trapper....................... 0.02973% rainoffense................... 0.02634% tailwind...................... 0.02413% sunoffense.................... 0.01841% monoice....................... 0.01565% hailoffense................... 0.01521% allweather.................... 0.00270% gravity....................... 0.00163% sandoffense................... 0.00136% trickhail..................... 0.00136% Stalliness (mean: 0.657) -2.0| | -1.5| |# -1.0|## |###### -0.5|########### |################ 0.0|###################### |########################## +0.5|######################### |############################## +1.0|####################### |############################ +1.5|############### |########### +2.0|####### |### +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.44%