weatherless...................80.12614% balance.......................40.29797% semistall.....................30.37861% stall.........................17.53353% offense.......................11.33906% sun........................... 9.54465% rain.......................... 7.68760% voltturn...................... 3.67238% sand.......................... 2.37195% dragmag....................... 1.86053% sandstall..................... 1.56203% rainstall..................... 1.34379% monotype...................... 1.31976% hail.......................... 1.14903% multiweather.................. 0.87882% monoghost..................... 0.46097% hyperoffense.................. 0.45083% sunstall...................... 0.37193% monobug....................... 0.18457% monorock...................... 0.18453% trickroom..................... 0.13962% choice........................ 0.12399% monodark...................... 0.11879% monodragon.................... 0.11308% tricksun...................... 0.08252% monograss..................... 0.07109% monofire...................... 0.05821% monowater..................... 0.03285% mononormal.................... 0.02151% hailoffense................... 0.02128% monoground.................... 0.02125% monosteel..................... 0.01850% trickrain..................... 0.01849% hailstall..................... 0.01634% monopoison.................... 0.01560% monofairy..................... 0.01375% trapper....................... 0.01036% monopsychic................... 0.00542% monofighting.................. 0.00319% monoflying.................... 0.00255% rainoffense................... 0.00171% monoelectric.................. 0.00038% monoice....................... 0.00019% sunoffense.................... 0.00017% tailwind...................... 0.00012% gravity....................... 0.00000% sandoffense................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.902) -2.0| | -1.5| | -1.0|# |### -0.5|##### |###### 0.0|########## |################## +0.5|############### |######################## +1.0|#################### |############################## +1.5|#################### |############# +2.0|######## |#### +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.56%