weatherless...................79.82033% offense.......................56.26464% balance.......................22.69762% hyperoffense..................17.32947% rain.......................... 6.55707% hail.......................... 6.36868% sand.......................... 5.95910% sun........................... 2.19928% semistall..................... 1.95184% voltturn...................... 1.83844% stall......................... 1.75642% monotype...................... 1.55210% hailoffense................... 1.39652% rainoffense................... 0.99022% multiweather.................. 0.86650% batonpass..................... 0.81963% sandoffense................... 0.58719% monodragon.................... 0.55064% sunoffense.................... 0.44192% trickroom..................... 0.19776% monopoison.................... 0.18698% monobug....................... 0.18651% monoghost..................... 0.14528% monopsychic................... 0.09888% mononormal.................... 0.08482% tailwind...................... 0.07357% dragmag....................... 0.06467% monowater..................... 0.06327% tricksun...................... 0.04452% monofire...................... 0.04405% monograss..................... 0.04311% monosteel..................... 0.03374% monodark...................... 0.03327% monoflying.................... 0.02577% monoice....................... 0.02203% sandstall..................... 0.01781% monofighting.................. 0.01687% gravity....................... 0.01125% monoground.................... 0.01078% hailstall..................... 0.00984% trickrain..................... 0.00844% monofairy..................... 0.00750% trapper....................... 0.00422% rainstall..................... 0.00422% monoelectric.................. 0.00328% allweather.................... 0.00281% tricksand..................... 0.00187% monorock...................... 0.00141% Stalliness (mean: -0.348) |### -1.5|##### |############### -1.0|######################## |############################ -0.5|############################## |############################ 0.0|##################### |############## +0.5|########### |######## +1.0|### |## +1.5|# |# +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.51%