weatherless...................80.37777% offense.......................56.47102% balance.......................23.31878% hyperoffense..................16.60062% hail.......................... 6.94711% rain.......................... 5.95206% sand.......................... 5.71441% stall......................... 1.86905% semistall..................... 1.74053% hailoffense................... 1.73688% sun........................... 1.71324% voltturn...................... 1.42252% rainoffense................... 1.02407% monotype...................... 0.75138% multiweather.................. 0.70340% sandoffense................... 0.51052% sunoffense.................... 0.42571% batonpass..................... 0.30038% monodragon.................... 0.23271% trickroom..................... 0.14254% monoghost..................... 0.12661% monopoison.................... 0.09277% monopsychic................... 0.06347% dragmag....................... 0.05782% monobug....................... 0.04824% monodark...................... 0.03909% monograss..................... 0.03817% tailwind...................... 0.03796% mononormal.................... 0.03508% tricksun...................... 0.02708% monowater..................... 0.02114% monoice....................... 0.01555% monoflying.................... 0.01482% monosteel..................... 0.01374% sandstall..................... 0.01256% hailstall..................... 0.01228% gravity....................... 0.01050% trickrain..................... 0.00695% monofire...................... 0.00642% monofairy..................... 0.00456% trapper....................... 0.00279% monofighting.................. 0.00235% monoelectric.................. 0.00132% monorock...................... 0.00050% tricksand..................... 0.00043% monoground.................... 0.00023% rainstall..................... 0.00016% allweather.................... 0.00002% Stalliness (mean: -0.335) |## -1.5|#### |############## -1.0|####################### |########################### -0.5|############################## |########################### 0.0|#################### |############## +0.5|########### |######## +1.0|### |# +1.5|# | +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.53%