weatherless...................88.59812% balance.......................35.21004% offense.......................29.78187% hyperoffense..................13.89010% semistall.....................13.75772% sun........................... 7.59526% stall......................... 7.36028% voltturn...................... 4.14246% rain.......................... 1.87908% hail.......................... 1.42816% monotype...................... 1.33656% hailoffense................... 0.53706% sand.......................... 0.51705% trickroom..................... 0.43774% monoghost..................... 0.31988% monodragon.................... 0.28555% monofire...................... 0.21296% sunoffense.................... 0.19951% monobug....................... 0.14199% monowater..................... 0.09513% choice........................ 0.08775% monopoison.................... 0.06273% monofighting.................. 0.06066% monosteel..................... 0.06036% monodark...................... 0.05840% monofairy..................... 0.05466% tricksun...................... 0.05335% sunstall...................... 0.02926% monoflying.................... 0.01833% monoground.................... 0.01781% multiweather.................. 0.01768% monorock...................... 0.01445% monograss..................... 0.01352% mononormal.................... 0.01343% tailwind...................... 0.01315% rainoffense................... 0.00747% tricksand..................... 0.00658% monoelectric.................. 0.00657% Stalliness (mean: 0.185) |### -1.5|###### |####################### -1.0|#################### |####################### -0.5|######################### |########################## 0.0|########################## |############################# +0.5|############################ |############################## +1.0|########################### |################# +1.5|############# |########## +2.0|#### |#### +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.31%