weatherless...................81.75986% offense.......................45.87882% balance.......................30.73338% semistall..................... 9.52395% hyperoffense.................. 8.55744% trickroom..................... 7.28047% voltturn...................... 7.18952% rain.......................... 6.71831% sun........................... 6.22220% stall......................... 5.30642% sand.......................... 3.09197% hail.......................... 2.23084% trickrain..................... 1.75990% sunoffense.................... 0.86052% choice........................ 0.66003% hailoffense................... 0.24406% rainoffense................... 0.08985% sandoffense................... 0.07716% tricksun...................... 0.04273% dragmag....................... 0.03390% monotype...................... 0.02857% multiweather.................. 0.02318% mononormal.................... 0.01161% tailwind...................... 0.00958% sandstall..................... 0.00784% monowater..................... 0.00646% monoice....................... 0.00439% monosteel..................... 0.00262% monofairy..................... 0.00240% monobug....................... 0.00079% rainstall..................... 0.00034% monofighting.................. 0.00025% monopsychic................... 0.00009% monodragon.................... 0.00004% sunstall...................... 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.045) |## -1.5|## |######## -1.0|################## |############### -0.5|############################## |######################## 0.0|##################### |################### +0.5|################### |########### +1.0|########### |########### +1.5|##### |### +2.0|# |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%