weatherless...................77.80684% offense.......................33.11351% balance.......................28.09945% semistall.....................21.82201% voltturn......................11.08112% stall.........................10.18131% rain..........................10.16574% sand.......................... 8.20732% hyperoffense.................. 6.78371% trickroom..................... 2.98157% sun........................... 2.55218% hail.......................... 1.27295% trickrain..................... 0.99465% sunoffense.................... 0.49743% choice........................ 0.44500% sandoffense................... 0.13463% hailoffense................... 0.12454% dragmag....................... 0.02526% monotype...................... 0.00719% rainoffense................... 0.00560% multiweather.................. 0.00503% mononormal.................... 0.00269% sandstall..................... 0.00258% monowater..................... 0.00176% monoice....................... 0.00092% monosteel..................... 0.00089% monofairy..................... 0.00079% tricksun...................... 0.00065% monobug....................... 0.00013% tailwind...................... 0.00006% monofighting.................. 0.00001% monopsychic................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.395) |## -1.5| |####### -1.0|######## |############ -0.5|############################# |################ 0.0|################# |#################### +0.5|############ |############# +1.0|################# |############################## +1.5|########### |###### +2.0|# |### +2.5|# |#### +3.0|## more negative = more offensive, more positive = more stall one # = 0.47%