weatherless...................99.69944% hyperoffense..................61.68324% balance.......................15.50563% semistall.....................14.98377% offense....................... 7.65548% voltturn...................... 6.73151% hail.......................... 0.19754% stall......................... 0.17188% sun........................... 0.10158% sand.......................... 0.00144% monopoison.................... 0.00000% dragmag....................... 0.00000% trickroom..................... 0.00000% choice........................ 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% mononormal.................... 0.00000% monotype...................... 0.00000% Stalliness (mean: -0.692) -2.0| |################### -1.5|############################## | -1.0| |# -0.5| |### 0.0|### |# +0.5|## |######## +1.0|### |######### +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 1.26%