weatherless...................90.23053% offense.......................57.28613% balance.......................21.86405% hyperoffense..................20.65770% voltturn......................18.13482% hail.......................... 3.61340% sun........................... 2.37880% sand.......................... 2.27992% rain.......................... 2.16409% monotype...................... 1.67816% sunoffense.................... 1.53972% multiweather.................. 0.66674% trickroom..................... 0.47463% monowater..................... 0.43225% sandoffense................... 0.39552% choice........................ 0.36162% rainoffense................... 0.34185% monosteel..................... 0.24579% mononormal.................... 0.22601% hailoffense................... 0.21754% dragmag....................... 0.17234% semistall..................... 0.16104% monobug....................... 0.11301% monoground.................... 0.09888% monograss..................... 0.09606% monoflying.................... 0.08193% monopoison.................... 0.07345% monoelectric.................. 0.06780% monofairy..................... 0.05933% monodragon.................... 0.05650% monoice....................... 0.04520% monofighting.................. 0.03673% monodark...................... 0.03390% stall......................... 0.03108% monopsychic................... 0.02825% tailwind...................... 0.02260% monofire...................... 0.01695% monorock...................... 0.01413% monoghost..................... 0.01130% tricksand..................... 0.00565% hailstall..................... 0.00283% Stalliness (mean: -0.469) |# -2.0|### |##### -1.5|####### |############ -1.0|############# |#################### -0.5|###################### |############################## 0.0|############################## |############### +0.5|######## |## more negative = more offensive, more positive = more stall one # = 0.59%