weatherless...................91.90365% offense.......................58.37084% balance.......................24.97888% voltturn......................20.88053% hyperoffense..................16.53409% hail.......................... 3.18652% sand.......................... 2.09722% sun........................... 1.81566% sunoffense.................... 1.35154% rain.......................... 1.06965% monotype...................... 1.00342% monowater..................... 0.46948% sandoffense................... 0.45143% trickroom..................... 0.25109% hailoffense................... 0.20265% rainoffense................... 0.19562% choice........................ 0.17444% dragmag....................... 0.17389% mononormal.................... 0.14016% semistall..................... 0.10775% monosteel..................... 0.07448% multiweather.................. 0.07271% monoelectric.................. 0.06188% monograss..................... 0.04461% monopoison.................... 0.04033% monoground.................... 0.03433% monofighting.................. 0.02599% monobug....................... 0.02390% monoflying.................... 0.02267% monodark...................... 0.02018% monopsychic................... 0.01747% monodragon.................... 0.01347% monoice....................... 0.00947% stall......................... 0.00844% monorock...................... 0.00763% monofire...................... 0.00661% tricksand..................... 0.00624% monofairy..................... 0.00609% monoghost..................... 0.00430% tailwind...................... 0.00193% hailstall..................... 0.00002% Stalliness (mean: -0.389) |# -2.0|## |#### -1.5|##### |######## -1.0|######## |############### -0.5|################## |############################# 0.0|############################## |############### +0.5|####### |## more negative = more offensive, more positive = more stall one # = 0.69%