weatherless...................93.53926% offense.......................58.59762% balance.......................27.47164% voltturn......................22.34670% hyperoffense..................13.86155% hail.......................... 2.87398% sun........................... 1.74172% sand.......................... 1.67996% sunoffense.................... 1.55915% sandoffense................... 0.67060% rain.......................... 0.18085% monotype...................... 0.13168% semistall..................... 0.06907% trickroom..................... 0.06552% mononormal.................... 0.06132% hailoffense................... 0.05316% dragmag....................... 0.04164% monowater..................... 0.03131% choice........................ 0.02916% rainoffense................... 0.02503% multiweather.................. 0.01577% monosteel..................... 0.01131% monopsychic................... 0.00901% monoice....................... 0.00532% monofire...................... 0.00402% tricksand..................... 0.00220% monofighting.................. 0.00173% monograss..................... 0.00171% monoelectric.................. 0.00156% monobug....................... 0.00144% monoground.................... 0.00121% monoflying.................... 0.00080% monopoison.................... 0.00050% monodark...................... 0.00038% monodragon.................... 0.00012% stall......................... 0.00012% tailwind...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.332) | -2.0|### |### -1.5|#### |##### -1.0|##### |########### -0.5|############### |############################## 0.0|############################# |################ +0.5|####### |# more negative = more offensive, more positive = more stall one # = 0.78%