weatherless...................95.37573% offense.......................60.40928% balance.......................26.84058% voltturn......................19.12861% hyperoffense..................12.56984% hail.......................... 2.74740% sun........................... 1.34617% sunoffense.................... 0.91103% sand.......................... 0.50100% semistall..................... 0.18030% choice........................ 0.03977% rain.......................... 0.03031% trickroom..................... 0.02672% monotype...................... 0.02594% mononormal.................... 0.01908% dragmag....................... 0.00992% sandoffense................... 0.00569% rainoffense................... 0.00428% hailoffense................... 0.00390% monoice....................... 0.00194% monopsychic................... 0.00178% monofire...................... 0.00172% monosteel..................... 0.00078% multiweather.................. 0.00062% monowater..................... 0.00041% tricksand..................... 0.00012% monoflying.................... 0.00008% monograss..................... 0.00008% monofighting.................. 0.00003% monoground.................... 0.00002% monobug....................... 0.00001% monopoison.................... 0.00001% stall......................... 0.00000% monoelectric.................. 0.00000% monodark...................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monoghost..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.342) | -2.0|#### |## -1.5|## |#### -1.0|#### |############# -0.5|############# |############################ 0.0|############################## |############# +0.5|##### | more negative = more offensive, more positive = more stall one # = 0.82%