offense.......................51.53952% sun...........................41.30800% balance.......................39.32812% weatherless...................33.22543% rain..........................29.46108% trickroom..................... 7.91695% hyperoffense.................. 7.77413% multiweather.................. 6.89238% tricksun...................... 3.48134% trickrain..................... 3.26099% monotype...................... 2.63949% tailwind...................... 2.22282% sunoffense.................... 2.03841% hail.......................... 2.03699% voltturn...................... 1.75256% semistall..................... 1.12395% rainoffense................... 0.91134% sand.......................... 0.86933% monofairy..................... 0.44431% monowater..................... 0.37538% stall......................... 0.23428% monoflying.................... 0.21104% monopsychic................... 0.18774% monoice....................... 0.17555% monodark...................... 0.17099% dragmag....................... 0.16916% monodragon.................... 0.16351% mononormal.................... 0.15267% monosteel..................... 0.14949% hailoffense................... 0.14799% monoelectric.................. 0.12928% monofire...................... 0.12113% monoghost..................... 0.12000% choice........................ 0.10096% monopoison.................... 0.10014% gravity....................... 0.09005% tricksand..................... 0.06906% monofighting.................. 0.06551% monobug....................... 0.05916% batonpass..................... 0.05366% rainstall..................... 0.03173% monorock...................... 0.03155% trapper....................... 0.02847% sunstall...................... 0.02268% trickhail..................... 0.02219% sandstall..................... 0.02165% sandoffense................... 0.01304% monoground.................... 0.01276% monograss..................... 0.00934% hailstall..................... 0.00434% Stalliness (mean: -0.176) |# -1.5|## |#### -1.0|########## |################ -0.5|################# |##################### 0.0|############################## |##################### +0.5|########### |####### +1.0|## |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.70%