sun...........................64.71934% offense.......................52.65141% balance.......................44.47888% rain..........................31.07208% weatherless...................10.67245% trickroom..................... 7.74028% multiweather.................. 6.62651% tricksun...................... 5.53099% trickrain..................... 2.48524% hyperoffense.................. 2.05483% tailwind...................... 1.08198% sunoffense.................... 1.05191% semistall..................... 0.68968% voltturn...................... 0.48557% monotype...................... 0.43852% monofairy..................... 0.35091% hail.......................... 0.13908% stall......................... 0.12520% rainoffense................... 0.09101% rainstall..................... 0.09012% monoflying.................... 0.02359% sand.......................... 0.02356% monoghost..................... 0.01716% sunstall...................... 0.01557% monodark...................... 0.01380% trickhail..................... 0.00685% monowater..................... 0.00575% monofighting.................. 0.00487% monofire...................... 0.00463% monodragon.................... 0.00408% monoice....................... 0.00407% monoelectric.................. 0.00388% hailoffense................... 0.00324% monopsychic................... 0.00216% tricksand..................... 0.00207% gravity....................... 0.00180% dragmag....................... 0.00144% monosteel..................... 0.00131% monoground.................... 0.00102% mononormal.................... 0.00075% monobug....................... 0.00048% choice........................ 0.00024% hailstall..................... 0.00023% sandstall..................... 0.00014% monopoison.................... 0.00003% batonpass..................... 0.00002% monorock...................... 0.00001% sandoffense................... 0.00000% trapper....................... 0.00000% monograss..................... 0.00000% Stalliness (mean: -0.039) | -1.5| | -1.0|#### |### -0.5|#### |############ 0.0|############################## |################ +0.5|###### |# +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 1.29%