weatherless...................61.18208% offense.......................49.32791% sun...........................24.67476% hyperoffense..................22.82289% balance.......................22.40109% rain..........................16.14493% monotype...................... 7.65778% multiweather.................. 7.40256% sand.......................... 3.48026% sunoffense.................... 3.37440% semistall..................... 3.10223% stall......................... 2.34589% trickroom..................... 2.23975% hail.......................... 2.04609% voltturn...................... 1.83956% rainoffense................... 1.66121% monowater..................... 0.77959% monofighting.................. 0.66470% monoghost..................... 0.65240% monodragon.................... 0.62586% mononormal.................... 0.60124% monobug....................... 0.57553% tricksun...................... 0.56049% trickrain..................... 0.53778% monopsychic................... 0.53505% monosteel..................... 0.52766% sandoffense................... 0.50605% monoflying.................... 0.44751% monodark...................... 0.42043% monoice....................... 0.41688% sunstall...................... 0.37256% choice........................ 0.34001% monograss..................... 0.30992% hailoffense................... 0.30582% monoground.................... 0.29515% monofire...................... 0.27792% monopoison.................... 0.27327% monofairy..................... 0.24838% monoelectric.................. 0.23360% monorock...................... 0.18355% sandstall..................... 0.17397% rainstall..................... 0.12473% tailwind...................... 0.08343% dragmag....................... 0.07878% trapper....................... 0.02790% tricksand..................... 0.01122% hailstall..................... 0.00848% gravity....................... 0.00711% allweather.................... 0.00328% trickhail..................... 0.00301% Stalliness (mean: -0.379) -2.0|### |############ -1.0|########################### |############################## 0.0|###################### |############# +1.0|###### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.86%