sun...........................53.34258% offense.......................42.40757% weatherless...................34.89969% balance.......................25.42463% rain..........................24.46485% hyperoffense..................20.04484% multiweather..................13.99054% sunoffense.................... 7.20340% stall......................... 6.71372% trickroom..................... 5.92493% semistall..................... 5.40924% rainoffense................... 3.07589% tricksun...................... 2.28677% trickrain..................... 2.20088% sunstall...................... 1.61396% monotype...................... 1.27161% sand.......................... 1.05125% sandstall..................... 0.59878% voltturn...................... 0.58315% rainstall..................... 0.45870% hail.......................... 0.26143% monosteel..................... 0.24254% monopsychic................... 0.18947% monoghost..................... 0.16417% dragmag....................... 0.14707% choice........................ 0.12732% monowater..................... 0.10601% monodragon.................... 0.08423% monodark...................... 0.08214% monoice....................... 0.07672% sandoffense................... 0.05608% monobug....................... 0.05527% monofighting.................. 0.04880% mononormal.................... 0.04037% monoflying.................... 0.03690% monograss..................... 0.03187% monoground.................... 0.02881% monoelectric.................. 0.02880% hailoffense................... 0.02879% monofairy..................... 0.02797% monopoison.................... 0.01428% gravity....................... 0.01176% monorock...................... 0.01136% monofire...................... 0.00970% tailwind...................... 0.00920% trapper....................... 0.00192% tricksand..................... 0.00138% hailstall..................... 0.00132% trickhail..................... 0.00065% allweather.................... 0.00000% Stalliness (mean: -0.126) -2.0|# |########### -1.0|############################ |############################## 0.0|###################### |################# +1.0|######### |#### +2.0|### |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.76%