weatherless...................87.70088% balance.......................32.96904% offense.......................28.48071% hyperoffense..................27.07427% sand.......................... 9.56300% semistall..................... 6.62661% voltturn...................... 6.46027% stall......................... 4.84937% hail.......................... 2.39462% sandstall..................... 0.67702% dragmag....................... 0.45822% trickroom..................... 0.37257% monotype...................... 0.34295% sun........................... 0.23334% sandoffense................... 0.19679% sunoffense.................... 0.18934% monoghost..................... 0.13014% hailoffense................... 0.11839% rain.......................... 0.11789% monofairy..................... 0.05796% choice........................ 0.05242% gravity....................... 0.04948% monoelectric.................. 0.04714% monodragon.................... 0.02460% mononormal.................... 0.01949% monoice....................... 0.01147% multiweather.................. 0.00973% monobug....................... 0.00826% monorock...................... 0.00780% monopsychic................... 0.00633% monofighting.................. 0.00615% tailwind...................... 0.00540% monoground.................... 0.00514% monosteel..................... 0.00487% monoflying.................... 0.00467% monodark...................... 0.00451% rainoffense................... 0.00390% monopoison.................... 0.00237% monofire...................... 0.00206% monowater..................... 0.00000% monograss..................... 0.00000% sunstall...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.160) |####################### -1.5|########################### |################### -1.0|############## |############ -0.5|############################## |####################### 0.0|##################### |###################### +0.5|############################# |######################## +1.0|################ |### +1.5|###### |### +2.0|#### |# +2.5| |# +3.0|# |### more negative = more offensive, more positive = more stall one # = 0.35%