weatherless...................88.87579% offense.......................47.12183% balance.......................27.66889% hyperoffense..................13.04658% voltturn......................10.93150% semistall..................... 6.09028% stall......................... 6.07243% sun........................... 4.58403% hail.......................... 2.99413% sand.......................... 2.22734% rain.......................... 1.84079% hailoffense................... 0.99849% trickroom..................... 0.62259% multiweather.................. 0.51976% choice........................ 0.47435% sunoffense.................... 0.25562% tricksun...................... 0.23210% monotype...................... 0.10991% rainoffense................... 0.07762% tailwind...................... 0.04043% dragmag....................... 0.02966% hailstall..................... 0.02753% monowater..................... 0.02462% monodark...................... 0.02177% monoflying.................... 0.02020% gravity....................... 0.02015% sandstall..................... 0.01225% sandoffense................... 0.01060% monosteel..................... 0.00677% monodragon.................... 0.00653% trickrain..................... 0.00626% tricksand..................... 0.00621% trapper....................... 0.00536% monoice....................... 0.00463% monobug....................... 0.00405% monofighting.................. 0.00365% monoghost..................... 0.00279% monograss..................... 0.00232% monopoison.................... 0.00206% monofire...................... 0.00200% monoelectric.................. 0.00198% monopsychic................... 0.00197% mononormal.................... 0.00193% monofairy..................... 0.00156% monoground.................... 0.00140% sunstall...................... 0.00127% monorock...................... 0.00097% allweather.................... 0.00072% rainstall..................... 0.00059% trickhail..................... 0.00002% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.060) -2.0| | -1.5|### |############# -1.0|######################### |############################## -0.5|#################### |######################## 0.0|####################### |#################### +0.5|############# |########### +1.0|####### |##### +1.5|#### |## +2.0|# |## +2.5|# |## +3.0|#### |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.47%