weatherless...................90.25314% hyperoffense..................44.10793% offense.......................30.22646% balance.......................15.20505% voltturn...................... 7.29277% stall......................... 7.22279% sun........................... 3.88490% choice........................ 3.52808% semistall..................... 3.23777% rain.......................... 2.97417% sand.......................... 2.34944% sunoffense.................... 1.68122% rainoffense................... 1.13480% hail.......................... 0.53835% tailwind...................... 0.47061% sandoffense................... 0.16813% rainstall..................... 0.03960% monotype...................... 0.01800% monodragon.................... 0.01710% trickroom..................... 0.00240% mononormal.................... 0.00059% sunstall...................... 0.00026% monosteel..................... 0.00019% monoice....................... 0.00007% monopoison.................... 0.00003% monofire...................... 0.00003% sandstall..................... 0.00002% hailoffense................... 0.00000% monoflying.................... 0.00000% monofighting.................. 0.00000% monowater..................... 0.00000% monopsychic................... 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% monodark...................... 0.00000% multiweather.................. 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.498) -2.0|### |######### -1.5|############################# |########################### -1.0|############################## |################ -0.5|######### |############### 0.0|######## |########## +0.5|######### |####### +1.0|## |### +1.5|## |#### +2.0|## |## +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.52%