weatherless...................76.27924% offense.......................41.71862% balance.......................35.71556% hyperoffense..................15.84632% sand..........................12.81635% rain.......................... 6.08504% voltturn...................... 4.65410% semistall..................... 3.65376% stall......................... 3.06575% sun........................... 2.94096% hail.......................... 2.06574% monotype...................... 1.03101% trickroom..................... 0.91341% sandoffense................... 0.89219% rainoffense................... 0.86567% choice........................ 0.55313% sandstall..................... 0.46720% hailoffense................... 0.34070% multiweather.................. 0.18733% monobug....................... 0.17643% sunoffense.................... 0.14278% monofire...................... 0.14034% monograss..................... 0.10364% monofairy..................... 0.09799% dragmag....................... 0.09532% tailwind...................... 0.07639% monodark...................... 0.07514% monodragon.................... 0.06921% monowater..................... 0.06492% mononormal.................... 0.05803% monoground.................... 0.05135% monoelectric.................. 0.05106% monopsychic................... 0.04506% monoflying.................... 0.04148% monoice....................... 0.03563% gravity....................... 0.03160% monosteel..................... 0.02730% trickhail..................... 0.02302% monopoison.................... 0.02217% monorock...................... 0.01556% monofighting.................. 0.01297% tricksun...................... 0.01114% monoghost..................... 0.00072% sunstall...................... 0.00004% Stalliness (mean: -0.149) |###### -1.5|######### |################ -1.0|############## |#################### -0.5|############################## |######################### 0.0|############################# |######################### +0.5|#################### |############### +1.0|########### |## +1.5|### |# +2.0|## |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.43%